![]() ![]() ![]() These tasks interplay across both research trees-the traditional Technology Tree and a new one for governments known as the Civics Tree-and allow you to ping-pong your way up with some amount of skill. Building three adjacent farms might bring you closer to finishing off Feudalism for instance, or an Oil Well could get you closer to mastering Plastics. Moving on to Active Research: Basically, by completing certain actions you can “Boost” your knowledge of scientific or cultural pursuits, effectively cutting your research time in half. A shame, since with the return of Civ IV’s “How-It’s-Built” cutscenes for each completed Wonder the presentation is the best it’s been in years. I found myself loathe to build most Wonders, particularly since their benefits aren’t typically worth the work. These extraordinary works of engineering have always been a high-risk/high-reward investment, but with each now taking up valuable real estate in addition to an ungodly number of turns, the stakes might be a bit too high. ![]()
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